Software


Blender logo, a white stylized hand holding a blade, on a dark background.

Scene summary


The client requested a blackhole animation, similar to the one seen in the movie Interstellar. The major challenge I faced was optimising the details for faster render times, but I found a nice balance when tweaking the light paths settings. The blackhole is fully procedural with too much math to keep track of. Overall, this was an enjoyable project to make.

A depiction of a black hole with glowing accretion disk and event horizon, surrounded by a dark background.
A black hole surrounded by a glowing, fiery accretion disk with swirling bright orange and yellow patterns.

How it’s made

This project is very texture-heavy, relying mostly on math to achieve the final result. For the gravitational distortion, I used a basic glass material on a sphere and used an array modifier on itself 180 times. I modeled the accretion disk using a basic circle curve and extruded it. Then I used multiple noises to create the rough texture and used a black-and-white mask to separate the parts that glow from the dark parts. The accretion disk is fully volumetric to give it a detailed feel when doing close-ups. 

Client’s review